SLAY THE SPIRE II Wiki
Second Wind
Energy1
TierB
IroncladUncommonSkill

Second Wind

SECOND WIND

Global Performance

39.5%
Average Win Rate
Mechanism:Defense

Base Effect

Exhaust all non-Attack cards in your hand. Gain 5 Block for each.

Upgraded Effect (+)

[Second Wind+] Exhaust all non-Attack cards in your hand. Gain 7 Block for each.

Best Synergies & Combos

Mechanism Deep Dive

A balance between hand management and defense. It purges all non-Attack cards (including Curses and Statuses) from your hand while generating substantial Block.

Practical Strategy

#01

Pairs with 'Dark Embrace' to immediately draw new cards, potentially enabling infinite loops in a single turn.

#02

Be careful not to accidentally exhaust core Skill cards needed for future turns.

Synergy & Combos

Feel No Pain

Double defense stacking: each exhausted card provides additional Block bonuses from Feel No Pain.