
DARK EMBRACE
Whenever a card is Exhausted, draw 1 card.
[Dark Embrace+] Cost becomes 1. Whenever a card is Exhausted, draw 1 card.
Play this before massive exhaust cards like 'Fiend Fire' or 'Second Wind'.
Watch your hand size; rapid drawing can lead to discarding key cards.
Excellently pairs with any card featuring the 'Exhaust' keyword (e.g., True Grit, Burning Pact).