
DEMESNE
At the start of your turn, gain 1 Energy and draw 1 additional card.
[Demesne+] Cost becomes 2. At the start of your turn, gain 1 Energy and draw 1 additional card.
Extremely high upgrade priority; the 2-cost entry point significantly reduces the risk of a tempo break during setup.
Once active, it means you can play higher-cost power cards or longer combos every turn; protect it as the cornerstone of your build.