
BORROWED TIME
Gain 3 Calamity. Gain 1 Energy.
[Borrowed Time+] Gain 3 Calamity. Gain 2 Energy.
Its negative side effects are negligible when you have methods to cleanse Calamity (e.g., 'Purge Soul').
Use it on lethal turns to gain the final necessary energy, as the Calamity's drawback will not have time to trigger.